Ninja Gold Weapon Skills
See more about Ninja :
– Ninja Skills
– Shadow Equipment
File is shared on https://discord.gg/ragnarokx | credit to @Arbhin on Ragnarok X University discord. |
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Skill Description |
Mist Slash reduces the target’s P.DEF by %s%% x (the number of Trauma stacks when Mist Slash becomes effective +1) for 8 seconds. When Mist Slash hits an enemy with Cross Trauma, it grants all allied party members a %s%% chance to ignore 100%% of the enemy’s P.DEF when dealing P.DMG to them, lasting 8 seconds. |
After dealing Water attribute DMG reduces the target’s MSPD by 75%% for 1 second and deals Water attribute M.DMG equal to %s%% of the M.ATK to the target and enemies within a 4-meter radius. This skill can be triggered once every 5 seconds. |
Whenever skill damage is dealt there is a %s%% chance to deal True DMG equal to %s%% of the current damage to a maximum of 3 targets within a 2-meter range of the current target. |
After entering the battle, every 2 seconds there is a 50%% chance to remove up to 2 debuffs. Each successfully removed debuff increases your INT and VIT by %s%% for 10 seconds. Stacks up to 5. |
Whenever Shadow Slash deals damage, if the target is an Adventurer, then it deals extra Neutral attribute True DMG equal to %s%% of the target’s Max HP; if the target is a monster, then it deals extra Shadow attribute P.DMG equal %s%% of your P.ATK. Whenever Shadow Slash deals damage, if the target has one of the following debuffs (Bleed, Blind, Immobilize, Slow), there’s a 50%% chance (evaluated separately for each debuff) to gain an extra damage effect (up to 5 extra damage effects per Shadow Slash). |
After dealing Wind attribute DMG deal Wind attribute M.DMG equal to %s%% of the M.ATK to the target and enemies within a 3-meter radius. This skill can be triggered once every 3 seconds. |
Casting a skill applies a curse on the target, reducing their Max HP by 10%%. Stacks up to 3 and lasts 10 seconds (non-effective against MVP, MINI, and Boss). It also deals Shadow attribute P.DMG equal to %s%% of the P.ATK. The above effect triggers once every 3 seconds. At refinement level +4, each extra refinement level allows you to ignore 10%% of the target’s Curse Resistance. |
When the weapon reaches refinement level +8 each additional refinement level reduces your Final Haste by 1.25%% and increases your bonus damage dealt to Angel and Demon Monsters by 15%%. |
Your Shadow attribute is increased by %s%%. For every 4 skills released, your skill damage is increased by %s%% for 4 seconds. Triggers one every 12 seconds. |
When dealing damage using an escape technique it increases your Final M.DMG Bonus by %s%% for 6 seconds. Stacks up to 20 times. |
After entering the battle, you receive 1 stack of effects that can negate P.DMG every 2 seconds. Lasts 6 seconds and stacks up to 5. Consuming 1 stack of the effect randomly triggers the following effects: 1. Deal Neutral attribute DMG equal to %s%% of the P.ATK. 2. Restore your HP by %s%%. |
When dealing Fire attribute DMG the target is set ablaze and enters the receiving Fire attribute DMG equal to %s%% of the M.ATK for 4 seconds. The target’s Max HP is reduced by 30%% during the Burning state (non-effective against MVP, MINI, and Boss). This effect triggers once every 8 seconds. |
Whenever you lose a total of 10%% of your Max HP, both you and a random party member undergo the following check. Can be triggered once every 10 seconds: 1. There’s a 20%% chance to gain %s stack(s) of effect that can block off P.DMG once. Lasts 5 seconds. 2. There’s a 20%% chance to regenerate %s%% of your Max HP (calculated in PvP). Lasts 5 seconds. 3. There’s a 20%% chance to increase your Final DMG Bonus by %s%%. Lasts 5 seconds. 4. There’s a 20%% chance to increase your MSPD by %s%%. Lasts 5 seconds. 5. There’s a 20%% chance to increase your Final P.DMG Bonus by %s%%. Lasts 5 seconds. |
After casting a skill place targets within 5 meters into the Dizzy state reducing their Hit percentage by %s%% for 3 seconds. Triggers once every 9 seconds. Each time an enemy enters the Dizzy state it increases your PVP Final M.DMG Bonus by %s%% for 20 seconds while reducing the skill cooldown by 2 seconds. Stacks up to 20. |